Class: MenuToolGroup

.ui.MenuToolGroup(toolbar, configopt)

MenuToolGroups are one of three types of toolgroups that are used to create toolbars (the other types of groups are BarToolGroup and ListToolGroup). MenuToolGroups contain selectable tools, which are displayed by label in a dropdown menu. The tool's title is used as the label text, and the menu label is updated to reflect which tool or tools are currently selected. If no tools are selected, the menu label is empty. The menu can be configured with an indicator, icon, title, and/or header.

MenuToolGroups are created by a tool group factory when the toolbar is set up.

Parameters:
Name Type Attributes Description
toolbar OO.ui.Toolbar
config Object <optional>

Configuration options

Source:
Example
// Example of a MenuToolGroup
    var toolFactory = new OO.ui.ToolFactory();
    var toolGroupFactory = new OO.ui.ToolGroupFactory();
    var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );

    // We will be placing status text in this element when tools are used
    var $area = $( '<p>' ).text( 'An example of a MenuToolGroup. Select a tool from the dropdown menu.' );

    // Define the tools that we're going to place in our toolbar

    function SettingsTool() {
        SettingsTool.parent.apply( this, arguments );
        this.reallyActive = false;
    }
    OO.inheritClass( SettingsTool, OO.ui.Tool );
    SettingsTool.static.name = 'settings';
    SettingsTool.static.icon = 'settings';
    SettingsTool.static.title = 'Change settings';
    SettingsTool.prototype.onSelect = function () {
        $area.text( 'Settings tool clicked!' );
        // Toggle the active state on each click
        this.reallyActive = !this.reallyActive;
        this.setActive( this.reallyActive );
        // To update the menu label
        this.toolbar.emit( 'updateState' );
    };
    SettingsTool.prototype.onUpdateState = function () {};
    toolFactory.register( SettingsTool );

    function StuffTool() {
        StuffTool.parent.apply( this, arguments );
        this.reallyActive = false;
    }
    OO.inheritClass( StuffTool, OO.ui.Tool );
    StuffTool.static.name = 'stuff';
    StuffTool.static.icon = 'ellipsis';
    StuffTool.static.title = 'More stuff';
    StuffTool.prototype.onSelect = function () {
        $area.text( 'More stuff tool clicked!' );
        // Toggle the active state on each click
        this.reallyActive = !this.reallyActive;
        this.setActive( this.reallyActive );
        // To update the menu label
        this.toolbar.emit( 'updateState' );
    };
    StuffTool.prototype.onUpdateState = function () {};
    toolFactory.register( StuffTool );

    // Finally define which tools and in what order appear in the toolbar. Each tool may only be
    // used once (but not all defined tools must be used).
    toolbar.setup( [
        {
            type: 'menu',
            header: 'This is the (optional) header',
            title: 'This is the (optional) title',
            include: [ 'settings', 'stuff' ]
        }
    ] );

    // Create some UI around the toolbar and place it in the document
    var frame = new OO.ui.PanelLayout( {
        expanded: false,
        framed: true
    } );
    var contentFrame = new OO.ui.PanelLayout( {
        expanded: false,
        padded: true
    } );
    frame.$element.append(
        toolbar.$element,
        contentFrame.$element.append( $area )
    );
    $( 'body' ).append( frame.$element );

    // Here is where the toolbar is actually built. This must be done after inserting it into the
    // document.
    toolbar.initialize();
    toolbar.emit( 'updateState' );

For more information about how to add tools to a MenuToolGroup, please see toolgroup.
For more information about toolbars in general, please see the [OOjs UI documentation on MediaWiki] [1].

[1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars

Extends

Methods

destroy()

Destroy toolgroup.

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getClosestScrollableElementContainer() → {HTMLElement}

Get closest scrollable container.

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Returns:

Closest scrollable container

Type
HTMLElement

getData() → {Mixed}

Get element data.

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Returns:

Element data

Type
Mixed

getElementDocument() → {HTMLDocument}

Get the DOM document.

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Returns:

Document object

Type
HTMLDocument

getElementGroup() → {OO.ui.mixin.GroupElement|null}

Get group element is in.

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Returns:

Group element, null if none

Type
OO.ui.mixin.GroupElement | null

getElementId() → {string}

Ensure that the element has an 'id' attribute, setting it to an unique value if it's missing, and return its value.

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Returns:
Type
string

getElementWindow() → {Window}

Get the DOM window.

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Returns:

Window object

Type
Window

getHorizontalAnchorEdge()

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getInputId() → {string|null}

Get an ID of a labelable node which is part of this widget, if any, to be used for <label for> value.

If this function returns null, the widget should have a meaningful #simulateLabelClick method instead.

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Returns:

The ID of the labelable element

Type
string | null

getTagName() → {string}

Get the HTML tag name.

Override this method to base the result on instance information.

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Returns:

HTML tag name

Type
string

getToolbar() → {OO.ui.Toolbar}

Get the toolbar that contains the toolgroup.

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Returns:

Toolbar that contains the toolgroup

Type
OO.ui.Toolbar

getVerticalAnchorEdge()

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isDisabled() → {boolean}

Check if the widget is disabled.

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Returns:

Widget is disabled

Type
boolean

isElementAttached() → {boolean}

Check if the element is attached to the DOM

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Returns:

The element is attached to the DOM

Type
boolean

isVisible() → {boolean}

Check if element is visible.

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Returns:

element is visible

Type
boolean

(protected) onBlur(e)

Handle focus being lost.

The event is actually generated from a mouseup/keyup, so it is not a normal blur event object.

Parameters:
Name Type Description
e MouseEvent | KeyboardEvent

Mouse up or key up event

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(protected) onCapturedMouseKeyUp(e)

Handle captured mouse up and key up events.

Parameters:
Name Type Description
e MouseEvent | KeyboardEvent

Mouse up or key up event

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(protected) onHandleMouseKeyDown(e)

Handle mouse down and key down events.

Parameters:
Name Type Description
e jQuery.Event

Mouse down or key down event

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(protected) onHandleMouseKeyUp(e)

Handle mouse up and key up events.

Parameters:
Name Type Description
e jQuery.Event

Mouse up or key up event

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(protected) onMouseKeyDown(e)

Handle mouse down and key down events.

Parameters:
Name Type Description
e jQuery.Event

Mouse down or key down event

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(protected) onMouseKeyUp(e)

Handle mouse up and key up events.

Parameters:
Name Type Description
e MouseEvent | KeyboardEvent

Mouse up or key up event

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(protected) onMouseOutBlur(e)

Handle mouse out and blur events.

Parameters:
Name Type Description
e jQuery.Event

Mouse out or blur event

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(protected) onMouseOverFocus(e)

Handle mouse over and focus events.

Parameters:
Name Type Description
e jQuery.Event

Mouse over or focus event

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(protected) onToolFactoryRegister(name)

Handle tool registry register events.

If a tool is registered after the group is created, we must repopulate the list to account for:

  • a tool being added that may be included
  • a tool already included being overridden
Parameters:
Name Type Description
name string

Symbolic name of tool

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populate()

Add and remove tools based on configuration.

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(protected) restorePreInfuseState(state)

Restore the pre-infusion dynamic state for this widget.

This method is called after #$element has been inserted into DOM. The parameter is the return value of #gatherPreInfuseState.

Parameters:
Name Type Description
state Object
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scrollElementIntoView(configopt) → {jQuery.Promise}

Scroll element into view.

Parameters:
Name Type Attributes Description
config Object <optional>

Configuration options

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Returns:

Promise which resolves when the scroll is complete

Type
jQuery.Promise

setActive(value)

Switch into 'active' mode.

When active, the popup is visible. A mouseup event anywhere in the document will trigger deactivation.

Parameters:
Name Type Description
value boolean

The active state to set

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setData(data)

Set element data.

Parameters:
Name Type Description
data Mixed

Element data

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setDisabled(disabled)

Set the 'disabled' state of the widget.

When a widget is disabled, it cannot be used and its appearance is updated to reflect this state.

Parameters:
Name Type Description
disabled boolean

Disable widget

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setElementGroup(group)

Set group element is in.

Parameters:
Name Type Description
group OO.ui.mixin.GroupElement | null

Group element, null if none

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setElementId(id)

Set the element has an 'id' attribute.

Parameters:
Name Type Description
id string
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simulateLabelClick()

Simulate the behavior of clicking on a label (a HTML <label> element) bound to this input. HTML only allows <label> to act on specific "labelable" elements; complex widgets might need to override this method to provide intuitive, accessible behavior.

By default, this does nothing. OO.ui.mixin.TabIndexedElement overrides it for focusable widgets. Individual widgets may override it too.

This method is called by OO.ui.LabelWidget and OO.ui.FieldLayout. It should not be called directly.

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supports(methods) → {boolean}

Check if element supports one or more methods.

Parameters:
Name Type Description
methods string | Array.<string>

Method or list of methods to check

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Returns:

All methods are supported

Type
boolean

toggle(showopt)

Toggle visibility of an element.

Parameters:
Name Type Attributes Description
show boolean <optional>

Make element visible, omit to toggle visibility

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Fires:
  • event:visible

updateDisabled()

Update the disabled state, in case of changes in parent widget.

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updateThemeClasses()

Update the theme-provided classes.

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